In EcoQuest: The Search for Cetus, the player is cast into the role of Adam, the twelve-year-old son of the famous ecologist Noah Greene. One day, his father rescues a dolphin from an abandoned fish net. As Adam becomes more friendly with the creature, he is amazed to discover that the dolphin can talk! Adam finds out that his new friend is Delphineus, the messenger of the whale king Cetus. As a qualified scuba diver, Adam is chosen to venture into the underwater kingdom of animals known as Eluria, and help its inhabitants.
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EcoQuest 1 is an ecologically-oriented adventure game targeted to young players. You play Adam, a 12 year old fully qualified SCUBA diver. Your job is to find Cetus, the whale king of Eluria with the help of your friend Delphineus, a dolphin that Adam and his ecologist father rescued from an abandoned fish net. Playing as Adam, you scuba-dive to Eluria, a sunken Greek city now populated by every kind of sea life imaginable. You solve puzzles and improve the local environment. You learn about the destruction of coral reefs, the overabundance of algae and what that means for the food cycle. You see firsthand what a massive dumping site the ocean really is. The puzzles are very basic and straightforward, befitting a game for children. Most items you need are a few screens away, and your inventory never gets out of hand. The music is a delight, and there is voice dialogue on the CD version. Some of the voice actors were a bit unpolished, but for the most part the dialogue enhance the gameplay. The visuals are easy on the eyes, colorful, whimsical and rendered in deep saturated blues and reds and oranges and greens. The writing is witty (Jane Jensen had a hand in this one, her first game for Sierra) and full of the kind of silly puns kids giggle over for hours.
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EcoQuest 1 is an ecologically-oriented adventure game targeted to young players. You play Adam, a 12 year old fully qualified SCUBA diver. Your job is to find Cetus, the whale king of Eluria with the help of your friend Delphineus, a dolphin that Adam and his ecologist father rescued from an abandoned fish net. Playing as Adam, you scuba-dive to Eluria, a sunken Greek city now populated by every kind of sea life imaginable. You solve puzzles and improve the local environment. You learn about the destruction of coral reefs, the overabundance of algae and what that means for the food cycle. You see firsthand what a massive dumping site the ocean really is. The puzzles are very basic and straightforward, befitting a game for children. Most items you need are a few screens away, and your inventory never gets out of hand. The music is a delight, and there is voice dialogue on the CD version. Some of the voice actors were a bit unpolished, but for the most part the dialogue enhance the gameplay. The visuals are easy on the eyes, colorful, whimsical and rendered in deep saturated blues and reds and oranges and greens. The writing is witty (Jane Jensen had a hand in this one, her first game for Sierra) and full of the kind of silly puns kids giggle over for hours.
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